Manual CSV or opt-in reference · Exact weight/Poise search
Custom Armor Optimizer
Find armor combinations from your own item shortlist while controlling total equipped weight, desired roll tier and minimum poise. Every protection score here is your own comparable rating — not the game's damage-negation percentage.
Local CSV · No account · No game assets · Research / noindex
1. Your armor options
Paste CSV rows with one item per line. Slots: head, chest, hands, legs. Use a score on any consistent personal scale to rate protection or utility. Poise is added separately.
The initial CSV rows are deliberately fictional. Replace them with your own names and values or choose the separate opt-in community armor reference below. No game images, descriptions or public source JSON are bundled.
2. Optimization constraints
Ranking = sum of your custom item scores + (poise × chosen bonus). This is a personal comparison metric, not real game damage reduction. Each armor slot may be left empty.
Excluded pieces (0)
Exclude a piece from any result row to immediately search again. Use Undo here to restore it; your CSV is unchanged.
The search enumerates one item or no item in each of four armor slots. It excludes results below the minimum poise or at/above the selected equipment-load threshold, then ranks the five best eligible sets by your chosen scoring rule.
The 30%, 70%, and 100% boundaries are strict; exactly 70% is heavy, not medium. Maximum load should match what the game shows after buffs and talismans.
What the scores do not mean
Do not add the game's damage-negation percentages and treat the total as true damage reduction. Different damage types and buffs require separate rules. Here, scores are user-entered preference values only; item weight and minimum poise constrain the search.
All data is handled locally. Export your options to keep them. No inventory, official images or weapon data are distributed. See accuracy and sources.
Optimize 13 armor attributes from 568 community records plus verified DLC
On your explicit click, this browser retrieves a pinned public armor list, extracts names, slot positions, source weight and Poise, and maximizes the selected source-reported combat property under your weight and roll-tier constraints. Targets include Poise, Immunity, Robustness, Focus, Vitality and all eight damage-negation types. Negation percentages are stacked multiplicatively; other source resistance points add. A missing field excludes only that item from that objective, never turns into zero. The reported source percentages are often rounded, so this is not yet an independently observed Tarnished.dev v1.17 numeric result. Set Minimum combined poise in section 2 to require that much source Poise while maximizing any selected attribute (for example, maximize physical negation with at least 51 Poise). The exact four-slot search simultaneously respects the strict weight cap and Poise minimum; missing source Poise is excluded when required. Individual slot locks and forced-empty slots are supported. A separate 13-metric weighted mode supports combined per-metric minima/maxima and shows five exact ranked local combinations; equipment effects and Tarnished.dev weighted-score/tie-ranking parity remain unverified.
Configure 13 weighted armor metrics (Poise multiplier defaults to 1)
Every nonzero multiplier contributes to the score. Poise and resistances use additive points; each damage-negation type uses the additive negative logarithm of the surviving fraction so actual combined negation is multiplicative. The score is our declared objective, not Tarnished.dev's unpublished optimization scoring system. Blank min/max means no bound; bounds apply to the total for all four slots. Minimum Poise from section 2 also applies. The first five distinct local sets are ranked by the exact declared score, then lower equipment weight, then stable IDs. Some large jointly constrained searches will fail closed rather than return approximate results.
Combined constraint: the Minimum combined poise input above applies to every source optimization objective; 0 disables the minimum. All four armor slots may be empty if no minimum is required.
When checked: Poise-only objective uses 551 verified items including Circlet of Light and Gravebird Bracelets; each single other metric uses 515 verified items (including Gravebird Bracelets). The weighted mode uses only the intersection of the site-verified fields actually involved in its weights or constraints. The 19 unverified items, and special-effect data not directly proven for the chosen metric, are excluded from the site-verified subset. Uncheck only for independent source-only research, which is NOT a Tarnished.dev parity claim. In either mode the best four-piece combination still needs a same-input optimizer UI comparison.
Choose available armor slots
Each slot can use any eligible piece, remain empty, or lock one exact item from the loaded reference. A locked piece must be in the selected verified subset and have the required objective/Poise fields; otherwise optimization stops with an error instead of silently replacing it.
Reference not requested; manual CSV optimizer above remains available.
The actual source site produced 70 Poise for naked Wretch (all stats 10), no other equipment/effects, maximum load 48.176, reserved weight 0, normal roll; Poise multiplier 1 and twelve other multipliers 0. This reference does not establish the competitor's 13-metric ranking algorithm.
Reference comparison disabled until you confirm the exact character context and run an eligible Poise-only optimization.
Real v1.17 observed Poise-only top 5 (EXACT Wretch10 reference settings)
These are reference-site displayed ranks from the actual public result table, not our local optimized ranking. Reference capture 41279389097 (one browser); seven of the top ten rows can be independently reconstructed item by item. Exact tie ranking remains unpublished and cannot be extrapolated to different builds.
Site rank
Arms
Full armor set
Poise
Weight
Observed first row: Circlet of Light + Tree Sentinel Armor + Preceptor's Gloves + Tree Sentinel Greaves; 70 Poise, 33.7 weight. A second observed 70-Poise row weighs 33.3 with Gravebird Bracelets instead. The site's tie ordering is not reproduced by claiming a different algorithm is identical.
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Slot
Community item
Source weight
Source Poise
Selected metric
Top five exact local Poise sets · not Tarnished.dev's unpublished tie ranking
Local rank
Poise
Armor weight
Four selected items
The local top five are exact under either the Poise-only or weighted score, with minimum weight and stable IDs breaking ties. Results are NOT guaranteed to match Tarnished.dev because its item pool and ranked scoring/tie rules are not independently established.
All metrics are explicitly opt-in, attributed source values. Damage negation is multiplicative, not the sum of percentages. Upstream fields may be rounded or absent and are not validated against each Tarnished.dev v1.17 website output. This does not simulate enemy attacks, buffs, or real game client.